Stratus v1.2.2
a modification for Unreal 2003

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Team:
Coders: Skeedish (Team Leader)
Modellers: Hellhound
Concept Artist: Screeny
Site Designer: Grekster

Beta Testers: PartySam, Dark_Reaper

PLEASE NOTE: the mod does not have a site or weapon
             models yet, but those people are still
             part of the team.
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To install this mod just place/put/extract/unzip 
the files

Stratus.int
Stratus.u
MT.int
MT.u

into your ut2003/System directory
and the

StratusTex.utx

into your ut2003/Textures directory

To play just run ut2k3 start a 'instant action' and
select 'Stratus'from the 'mutator' list.
Then just click 'Play'

:)

Note: This mod requires the 2225 patch for UT2k3, and
      MIGHT, MIGHT require the Epic Bonus Pack 1.

The 'Stratus Rifles' is an alternate game of Stratus,
where everyone is armed with a MT29 Rifle and Scope,
and then can set about to fragg in the normal way.
I made this because I found that the normal Stratus
weapon loadout is not powerful enough to kill
10 000 Warlords armed with Heat-Seeking Rocket
Lauchers. Have fun.
To use this, select 'Stratus Rifles' from the Mod Menu

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I am looking for people who can code or map or skin
or model or sound artists for ut2003, so if u can and
would like to be part of this mod then just email me
at:

Skeedish32@hotmail.com

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Stuff:

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Weapons:

Assault Rifle: M16
Inspiration: Max Payne, The Matrix, Devastation, Half-Life,
             and is just such an all-round kick@$$ weapon
Primary Fire: Automatic Shots
Secondary Fire: Riot Disc

Bio Rifle: DK-9
Inspiration: The Matrix Reloaded
Primary Fire: Semi-Automatic Shots
Secondary Fire: Automatic Shots (chews up ammo)

Shock Rifle: Mossberg Shotgun
Inspiration: Tactical Ops (UT), The Matrix
Primary Fire: Buckshot Fired
Secondary Fire: Slugs Fired

Link Gun: Automatic Kalashnikov
Inspiration: A really 1337 pic I saw on the net
Primary Fire: Automatic shots
Secondary Fire: One accurate shot

Flak Cannon: Heavy Machinegun
Inspiration: Day of Defeat, Black Hawk Down, the Matrix...?*
Primary Fire: Automatic Belt System
Secondary Fire: Throw a Grenade

Minigun: Spas Shotgun
Inspiration: The Matrix
Primary Fire: Automatic shots (Wild-fire)
Secondary Fire: Pump-Action Accurate shots

Rocket Launcher: M4
Inspiration: Soldier of Fortune 2: Double Helix
Primary Fire: Slow Automatic Shots
Secondary Fire: An Impact-Frag grenade

Lightning Gun: SIG Trooper Special Edition
Inspiration: THIS IS A KICK@$$ WEAPON. [Full Stop]
Primary Fire: Semi-Automatic Shots
Secondary Fire: 'Wild-Fire' Automatic Shots (also chews up ammo)

Ion Painter: Frag Grenade Launcher
Inspiration: W.A.R. (A UT modification)
Primary Fire: Powerful Frag Grenades
Secondary Fire: Two Seim-Powerful Frag Grenades

Redeemer: Grenade Launcher
Inspiration: W.A.R. (A UT modification)
Primary Fire: Powerful Grenades
Secondary Fire: Two Semi-powerful small grenades

*When Mouse gets munched, i dig those guns he goes
down with akimbo, the HM is not those, but if he had
2 HM's...well, he might have survived >:D

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Pickups:

Shield Belt: Super Adrenaline
Inspiration: I thought it a nice touch...?
Function: Gives player full adrenaline

UDamage: 'Bigger Bullets'
Inspiration: Dunno really...?
Function: Identical to the UDamage

Shield Pickup: Unchanged...?

Keg o' Health: Only Changed Name

Health Packs: Unchanged...?

Health Vials: Mini-Shield Pickups
Inspiration: A little xtra somthing every now and then
             never hurt anybody ;)
Function: Gives small portions of 'Shield' out

Adrenaline Pickups: Mini Shield Pickups
Inspiration: A little xtra somthing every now and then
             never hurt anybody ;)
Function: Gives small portions of 'Shield' out

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Stratus v1.2
*Added weapon skins to all the 'normal' weapons (not super
 weapons)
*Added More pickups
*Tweaked some of te weapons damage rate and firing speed

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Stratus v1.2.1
NOTE:
I realeased this version because i don't feel there is
enough in it to make it v1.3. Hopefull in v1.3 there will
be maps, and more than likely new models :).

*Added skins to the 'mini shields'
*removed 'Sniper' Weapons
*Replaced the 'Robar' with the 'SIG TSE'
*Replaced the 'MP5' with a DK-9
*Replaced the 'UDamage' with 'Bigger Bullets'
*Replaced the 'M16' Altfire 'Riot shield' with a 'Riot Disc'
*Made the M16 have a bigger clip size (30-50)
*Change the rate of fire of the Mossberg Primary Fire
*Replaced the Mossberg AltFire with a 'melee' attack
*Replaced the 'Ion Painter' with 'The Noggin Gun'

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Stratus 1.2.2

*Made it so when u die with an Adrenaline Power up,
the remaining 'Adrenaline points' are not lost
*Replaced the 'Minigun' with a 'Spas Shotgun'
*Fixed the 'Heavy Machinegun' Skin.
*Made it compatable with the Epic Bonus Pack
*Replaced the 'Health Vials' with 'Mini-Shields'
*Replaced the 'Mossberg Blade' with Slugs
*Replaced the Nuker with the Grenade Launcher
*Added the 'MT29' Arena Mutator
*Powered-up the 'Riot Disc' a little
*Replaced 'NUKER' and 'Noggin Gun' with a two Grenade
 Launchers
*Powered-down the Mossberg
*Powered-up all the non-shotguns (Xcept for the M16)
*Some other stuff I have forgotten about

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Latter versions...
New Gametypes, new weapon models, new 'Real'
Adrenaline feature, new Player Models, reloading
functions, new HUD etc
(any ideas, mail me at Skeedish32@hotmail.com)

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P.S. Proudly South African